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I was enjoying myself with trying to collect all the fruit! Using the jump pads to my advantage was a fun challenge. There are a few graphic bugs where the tiles overlap in unnatural places, but overall, I didn’t find much else to be wrong. I was, however, disappointed to learn that dying sends you back to the first level. I think that’s a bit too punishing on the player, but that’s up for you to decide. Overall, I had a lot of fun with this one!

Excellent suggestions and comments. I would have liked to implement extra lives but I ran out of time. Very helpful commentary that I will implement. Thank you!

I really liked the art style and the music fit pretty well. I liked the animations on the fruits and the enemies. The game played pretty well but I think the levels were too tight. There is an issue when the player character is moving and hits a wall they stick rather than sliding down. Other than that I enjoyed the game. Well done!

Thank you! Great suggestions! The wall sticking is annoying. I'll see about fixing that and spacing.

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Maybe the font used in the menus was meant for mobile devices and looks better there but the font was a bit difficult to read on desktop.

The announcement text at the top of the screen looks very bland. A different font and a place card behind it would help. There's some grass sprites that look realistic and don't fit the pixel aesthetic. The player can continually jump if they're touching a wall. Was that intentional?

I agree a place card would be an improvement  for visibility. The wall sticking is a bug I've seen elsewhere and needs to be fixed. I'll see if I can replace  the grass. Limited time meant I used what I could easily find. Thanks for your helpful comments!